Description

Blender For Normal People's purpose is to help average users get comfortable with blender. It will discuss modeling, texturing, lighting, rendering, and animating. The goal is to take a program written by programmers for programmers and to simplify it down so that the artist can use it with ease.

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Learn to draw cartoons

Wednesday, August 29, 2012

Basic UI Setup

In this video I go over my basic setup of my user interface.


Thursday, January 5, 2012

Makehuman 1.0 Alpha 6





Probably one of the best free tools out there for aspiring 3D artists Makehuman makes character creation a breeze.  The project began in 2001 and now 10 years later is still chugging along.  Makehuman continues to impress me by staying free and open source.

The thing that makes Makehuman is intuitive is it's ease of use.  Using blend shapes and sliders nothing could make creating your characters easier.  And when it comes down to it, you can fine tune and adjust body parts beyond the blend shapes by a simple click-and-drag interface.

Such an amazing tool is a must-have for any blender junkie. If you don't already have it, get it!  You won't be sorry you did!

Happy Blending!
-Rojuinex

Free Texture Library

This is a great place to get free textures. http://mayang.com/textures/  So far he has over 4000 free textures available for download.  There is a limit to 20 downloadable textures a day, so be careful which textures you download.  And to buy every texture on the website is only $33.  That's .77 cents a photo!  Talk about a steal of a deal!  So if you don't know about this handy website, go check it out.  And seriously, 20 a day is a good deal.  It wouldn't even take you a whole year to download the whole website.

Tuesday, December 27, 2011

Brushed Metal in Bledner 2.6


 
    This is a follow up video on how to make the brushed aluminum effect in blender.  Last time, I showed you how to make this effect in yafaray, now I will show you how to make it in Blender 2.6 using Blender's internal rendering engine.

Monday, December 26, 2011

Balloon Tutorial

This tutorial was one of my most favorite tutorials I've ever gone through.  It's about 50 minutes and if you have the time I highly recommend it.  It flows nicely from modeling, lighting, and texturing into rendering and post-processing.

The tutorial mainly focuses on using blender to composite the rendered output.  The ability to composite internally in blender using blenders nodes in invaluable.  It will save time switching programs, and will improve work flow.  Any seriously aspiring graphic artist who uses blender would find this tutorial to be invaluable.

Even if you are a seasoned professional this video is very helpful if you are unfamiliar with blender and are trying to get oriented.  While I haven't been around the industry as long as most, I have never used any other software package that integrated post-production compositing right into the 3D environment.  It's one thing that I love about blender.

Happy Blending!

-Rojuinex

Monday, August 3, 2009

Rendering Blender Curves in Yafaray

This video is an important followup to my other modeling videos.